-----------------------------------
-- Area: Sealion's Den
-- NPC: Sueleen
-- @zone 32
-- @pos 615.968 132.811 772.875
-----------------------------------
package.loaded["scripts/zones/Sealions_Den/TextIDs"] = nil;
-----------------------------------

require("scripts/globals/missions");
require("scripts/zones/Sealions_Den/TextIDs");
require("scripts/globals/keyitems");
require("scripts/globals/teleports");

-----------------------------------
-- onTrade Action
-----------------------------------

function onTrade(player,npc,trade)
end;

-----------------------------------
-- onTrigger Action
-----------------------------------

function onTrigger(player,npc)
	--player:startEvent(0x000c);
	if((player:getCurrentMission(COP) == FLAMES_IN_THE_DARKNESS) and (player:getVar("PromathiaStatus") ==1))then
		player:startEvent(0x0010);
		player:setVar("PromathiaStatus",2);
	elseif((player:getCurrentMission(COP) == FLAMES_IN_THE_DARKNESS) and (player:getVar("PromathiaStatus") ==2))then
		player:messageSpecial(7766);
		player:messageSpecial(7767);
	elseif(player:getCurrentMission(COP) == CALM_BEFORE_THE_STORM and player:hasKeyItem(LETTERS_FROM_ULMIA_AND_PRISHE)== true )then
	  player:startEvent(0x0011); 
	else
	  player:startEvent(0x0014); 
	end
end;

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
	-- printf("onUpdate CSID: %u",csid);
	-- printf("onUpdate RESULT: %u",option);
end;

-----------------------------------
-- onEventFinish Action
-----------------------------------

function onEventFinish(player,csid,option)
	-- printf("onFinish CSID: %u",csid);
	-- printf("onFinish RESULT: %u",option);

	if(csid == 0x000c and option == 1) then
		toPalaceEntrance(player);
	elseif(csid == 0x0010)then
	  player:setVar("PromathiaStatus",2);
	elseif(csid == 0x0011)then
		  player:completeMission(COP,CALM_BEFORE_THE_STORM);
	      player:addMission(COP,THE_WARRIOR_S_PATH);
		  player:setVar("PromathiaStatus",0);
		  player:setVar("COP_Dalham_KILL",0);
		  player:setVar("COP_Boggelmann_KILL",0);
		  player:setVar("Cryptonberry_Executor_KILL",0);
	end

end;